Katakombs of Kakrafon - Jim Waterman
This is invariably going to end up being a review about remakes. On one hand, we have a game that is a vastly enhanced version of an earlier C.S.S.C.G.C entry and on the other, it is made for the ZX Spectrum Next. Sadly I don't have a Next which is a great pity since I think it is a beautiful modernisation of the system. It is instantly recognizable as a Spectrum, but those curves are a beautiful touch that enhances the original design. If/when there is a Kickstarter 3 I'm going to need a good reason not to join it. In the meantime, I can enjoy some of the enhancements using CSpect or ZEsarUX. Jim very kindly provided me with very details instructions on how to get CSpect up and running. Once I installed OpenAL the first hurdle was overcome, but there were more from downloading the SD card image, importing files onto the SD card image, and starting CSpect with various switches. Being pushed for time I tried looking for shortcuts. The general rule about shortcuts is they take l...